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(Adding walkthrough to "Baewatch".) Tag: Visual edit |
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{{Parent Tab Template|font-size = 14|bordercolor = #6F6F6F|borderradius = 5|height = 3em|textcolor = #442A70|tab1 = Prologue|altbackcolor = #352764|alttextcolor = #ffffff|tab2 = Asra|title2 = Asra|tab3 = Nadia|title3 = Nadia|tab4 = Julian|title4 = Julian|tab5 = Muriel|title5 = Muriel|tab6 = Portia|title6 = Portia|tab7 = Lucio|title7 = Lucio|tab8 = Tales|title8 = Tales|tab8 = Tales}} |
{{Parent Tab Template|font-size = 14|bordercolor = #6F6F6F|borderradius = 5|height = 3em|textcolor = #442A70|tab1 = Prologue|altbackcolor = #352764|alttextcolor = #ffffff|tab2 = Asra|title2 = Asra|tab3 = Nadia|title3 = Nadia|tab4 = Julian|title4 = Julian|tab5 = Muriel|title5 = Muriel|tab6 = Portia|title6 = Portia|tab7 = Lucio|title7 = Lucio|tab8 = Tales|title8 = Tales|tab8 = Tales}} |
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− | == |
+ | ==Dawn of the Grub== |
''In this tale, you are playing as [[Lucio]].'' |
''In this tale, you are playing as [[Lucio]].'' |
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* Crocodile tears. |
* Crocodile tears. |
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+ | |||
− | == |
+ | ==Travel at Night== |
''In this tale, you are playing as [[Muriel]].'' |
''In this tale, you are playing as [[Muriel]].'' |
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* "..." |
* "..." |
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'''Choice 2''' |
'''Choice 2''' |
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⚫ | |||
− | |||
⚫ | |||
* "..." |
* "..." |
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* "No." |
* "No." |
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* "Invisible." |
* "Invisible." |
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+ | |||
− | == |
+ | ==A Rising Tide== |
''In this tale, you are playing as [[Portia]].'' |
''In this tale, you are playing as [[Portia]].'' |
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* "Where did you learn this?" |
* "Where did you learn this?" |
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+ | |||
− | == |
+ | ==Out and About== |
''In this tale, you are playing as the apprentice.'' |
''In this tale, you are playing as the apprentice.'' |
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* "Oh! Uh..." |
* "Oh! Uh..." |
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'''Choice 5''' |
'''Choice 5''' |
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⚫ | |||
* Duck. |
* Duck. |
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* "Ahhh!" |
* "Ahhh!" |
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* Wait. |
* Wait. |
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+ | |||
− | == |
+ | ==A Foxy Hideaway== |
''In this tale, you are playing as the apprentice.'' |
''In this tale, you are playing as the apprentice.'' |
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* "Sure, I'll try it." |
* "Sure, I'll try it." |
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* "Why don't you take mine?" |
* "Why don't you take mine?" |
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+ | |||
+ | |||
+ | ==Baewatch== |
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+ | ''In this tale, you are playing as the apprentice.'' |
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+ | |||
+ | '''Choice 1''' |
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+ | * Unlock 'Baewatch' ? {{Coin}}'''350 COINS''' |
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+ | * Return to menu. |
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+ | ''You only get the other choices if you unlock Baewatch.'' |
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+ | |||
+ | '''Choice 2''' |
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+ | * Asra & Lucio at the grill. |
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+ | * Nadia & Muriel at the tidepools. |
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+ | * Julian & Portia at the shoreline. |
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+ | |||
+ | ''If you chose Asra & Lucio at the grill:'' |
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+ | <br />'''Choice 3''' |
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+ | * "...Genius." |
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+ | * "...Disgusting." |
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+ | '''Choice 4''' |
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+ | * All aboard! |
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+ | * "Um..." |
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+ | '''Choice 5''' |
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+ | * "Just give them the roast!" |
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+ | * "Protect that roast!" |
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+ | |||
+ | ''If you chose Nadia & Muriel at the tidepools:'' |
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+ | <br />'''Choice 3''' |
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+ | * "Can I touch it?" |
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+ | * Just look. |
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+ | '''Choice 4''' |
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+ | * "Not alone!" |
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+ | * "Be careful!" |
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+ | '''Choice 5''' |
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+ | * "Did you name the crab?" |
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+ | * "What did you do with the crab?" |
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+ | |||
+ | ''If you chose Julian & Portia at the shoreline:'' |
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+ | <br />'''Choice 3''' |
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+ | * "You bet!" |
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+ | * "How do we know it's real?" |
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+ | '''Choice 4''' |
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+ | * "Build a wizard tower!" |
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+ | * "Pay rent." |
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+ | * "Roll in coins!" |
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+ | '''Choice 5''' |
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+ | * Vlastomil?!" |
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+ | * "..." |
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+ | '''Choice 6''' |
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+ | * "What did you need a map for?" |
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+ | * "Why was it in a bottle?" |
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+ | |||
+ | |||
[[Category:Walkthrough]] |
[[Category:Walkthrough]] |
Revision as of 23:07, 12 July 2020
Dawn of the Grub
In this tale, you are playing as Lucio.
Choice 1
- "You need my help."
- "I need your help."
Choice 2
- Talk to my mother. 175 COINS
- Flounder.
Payed Choice 1
- Back talk.
- Crocodile tears.
Travel at Night
In this tale, you are playing as Muriel.
Choice 1
- "..."
Choice 2
This is a timed choice!
- "..."
- "No."
Choice 3
- Go in. 200 COINS
- Stay out.
Payed Choice 1
- "Immortal."
- "Invisible."
A Rising Tide
In this tale, you are playing as Portia.
Choice 1
- "Yes!"
- "Do I get to wear an eyepatch?"
Choice 2
- The rowdy twins.
- The familiar quartermaster.
- The surly master gunner.
Choice 3
- Give her a name.
Choice 4
- "I'm fine! Are YOU okay?"
- "Hey, I coulda taken him!"
Choice 5
- Stretch with Nahara. 200 COINS
- "I'd better sleep..."
Payed Choice 1
- "Why are you going to Vesuvia?"
- "Where did you learn this?"
Out and About
In this tale, you are playing as the apprentice.
Choice 1
- "How did you know?"
- "Yes."
Choice 2
- "I'm not sure?"
- "It's just the truth."
Choice 3
- "I'd love to."
- "I don't travel much."
Choice 4
- "Yes, thank you."
- "Oh! Uh..."
Choice 5
This is a timed choice!
- Duck.
- "Ahhh!"
Choice 6
- "Let's stay." 200 COINS
- "Let's go."
Payed Choice 1
- "Nothing, thanks."
- "I'll have what you're having."
- "Surprise me!"
Payed Choice 2
- Lean in.
- Wait.
A Foxy Hideaway
In this tale, you are playing as the apprentice.
Choice 1
- Unlock 'A Foxy Hideaway' ? 275 COINS
- Return to menu.
You only get the other choices if you unlock A Foxy Hideaway.
Choice 2
- "The *what.*"
- "You snuck out?"
Choice 3
- "A birthday song!"
- "A sea shanty."
Choice 4
- "Where were you keeping that?"
- "Why do you have an egg?"
Choice 5
- "Sure, I'll try it."
- "Why don't you take mine?"
Baewatch
In this tale, you are playing as the apprentice.
Choice 1
- Unlock 'Baewatch' ? 350 COINS
- Return to menu.
You only get the other choices if you unlock Baewatch.
Choice 2
- Asra & Lucio at the grill.
- Nadia & Muriel at the tidepools.
- Julian & Portia at the shoreline.
If you chose Asra & Lucio at the grill:
Choice 3
- "...Genius."
- "...Disgusting."
Choice 4
- All aboard!
- "Um..."
Choice 5
- "Just give them the roast!"
- "Protect that roast!"
If you chose Nadia & Muriel at the tidepools:
Choice 3
- "Can I touch it?"
- Just look.
Choice 4
- "Not alone!"
- "Be careful!"
Choice 5
- "Did you name the crab?"
- "What did you do with the crab?"
If you chose Julian & Portia at the shoreline:
Choice 3
- "You bet!"
- "How do we know it's real?"
Choice 4
- "Build a wizard tower!"
- "Pay rent."
- "Roll in coins!"
Choice 5
- Vlastomil?!"
- "..."
Choice 6
- "What did you need a map for?"
- "Why was it in a bottle?"